It’s been 20 years since the release of the original Grand Theft Auto.
Theoretically I’m currently writing a “complete”” history of DMA Design, a task which gets trickier as the timeline progresses. More and more I wasn’t physically present, because how could I be in two buildings at once? But I wrote the internal newsletter at the time, in between my games-related work. And re-reading them has proved to be intriguing.
So it’s been over a year since the last post. Well it’s been a busy year, but possibly the most relevant part is that I’ve been helping CNN out with a documentary. It’s a series of short pieces about games history and one of them — of course — is about DMA Design. Specifically the 20th anniversary of the release of Grand Theft Auto in October 1997. A handful of us were interviewed over the course of a week back in May this year.
So for my interview we were on top of Dundee Law — the extinct volcano in the heart of Dundee — in bright sunshine. I talked for most of an hour and managed to get sunburn in Scotland. Not only that I somehow managed to become the default presenter for the day. That morning, as they drove me around, I pointed out parts of local history and the buildings where DMA made their games. All the while they filmed me.
It’s quite an experience being on one side of the road, seemingly talking to myself, when the camera was on the other side.
When Geoff Pell approached me back in August last year to ask if I would like to write the story for Inviolate, I was given a lot of leeway to change things around if I thought it was an improvement. Originally the game was set on the surface of a planet, which came with its own issues to resolve. Was it around another star system, how would the space travel work in the context of the game and so on. Given the distinct air of cyberpunk surrounding the project — not least that it’s a retro-style game circa 1995 or so — a distant planet felt to me like a different flavour of SF.
It’s every Science Fiction writer’s dream to have successfully predicted the future.
I did that once. But there’s a wee caveat.
I’ve been quiet lately. Not as many updates to the site as I’ve hoped. The reason for that, however, is that I’ve been busy writing a book: Oh No! The History of DMA Design. It’s still in the rough first draft stage, it won’t be finished anytime soon. But it’ll be as comprehensive a history as it’s possible to be. Lemmings to GTA of course, but all the way back to the first days when we met at the KIngsway Amateur Computer Club in 1983.
Please find enclosed a short history of DMA Design, courtesy of Nostalgia Nerd who put together the video. And which I complained about for not crediting anybody for some of the content. And which I then got my ass handed to me because the list of credits is extensive*. Just not in the video itself.
What amazing things I can find when rummaging around in the attic. I thought I had found all the DMA memorabilia, in boxes and scattered around everywhere, but apparently (and fortunately!) not. They were created, I believe, as promotional items for Lemmings 2: The Tribes. Of course there were twelve tribes in total and I’ve only found three pins. With any luck I have a complete set kicking about someplace. Now I just have to find them!



Sometime in the last week someone has taken the effort to paint an entire Lemmings level on a wall in Dundee, which as you know is the spiritual and literal and physical home of Lemmings.
Blog entries prior to 2012 have been transferred from my old Right Brain Rumblings at Blogspot and lightly reformatted, with typos corrected wherever I spotted one. I've also transferred the entries from my old DMA Design website. So if you were looking for the retro games stuff, it's going to be here now. I've also taken the opportunity to add images where I can.
What is Science Fiction Anymore? From 2007, when I was astonished by what is, and isn't considered to be Science Fiction.
GTA
Bill Paxton Talks GTA Game Changer
Tweet from Brian Baglow (@flackboy)
You're definitely over the hill when...
Lemmings
Lemmings: Can You Dig It? Guardian Review
Lemmings: Can You Dig It? Released
A Short Video History of DMA Design
Newly Appeared Lemmings Graffiti
Hired Guns
A Short Video History of DMA Design
A Lemmings Conversion in 36 Hours